So I was reading away, as I do, and I came across an interesting little piece of modern web which acts as a business objectives and management solution. It seems decent and looks like it would be a great back end for a more populated version of this project.
The project is called PlanHQ and it has a pretty decent tour.
Sunday, September 30, 2007
Thinking of Buiness
From Mark Whiting at 9:57 PM 0 comments
Catagories Happenings, Other Information
Saturday, September 29, 2007
Internet Startups and Failures
I came across a silly little game called Sim Web 2.0 representing some of the dynamics of internet startups.
Today I have decided that at least some of the core aspects of my project have failed. Namely the active part that never really got clear of the ground. I believe this to be the case because although I have a collection of "interested" users there is not a sufficient throughput of information and activity on the project site. This is of course quite sad but it is also could be quite informative.
In reaction to this failure I think there are a few potential developments. Firstly, I am considering trying a number of much smaller projects on various other network driven systems, perhaps based around packages like facebook or some of the ready made collaborative systems. I think another potential development would be to send out some review content asking people engaged in this system to give me more context. The hardest part of this of course is that I need to find a way to help people overcome the fact that they are sorry that they could not be involved because they were too busy. One last thin is the prospect of making the design stages or process secondary to the act of collaboration. Perhaps the "network of friends" structure that I always talk about should be valued more and the friends aspect of it should be made more realistic...
Any suggestions?
From Mark Whiting at 4:04 PM 0 comments
Catagories Happenings, Other Information
Friday, September 21, 2007
Carve Out and Passion for Participaton
As some people know I like Chinese things and recently I came to know a small group of Chinese students working on something they call a "carve out", which is basically a small project that is fairly specialized and that is based on participating with friends and colleagues a like. This really interests me of course because some of the driving things behind my interpretation of good collaboration are that it is based on the "network of friends" system that I have previously discussed and that passion driven participation is rampant, which I think should govern the world. So this is great and I think this might just fall into the category that Malte had suggested I create. One in which I am participating in someone external's project. In this case it is not so much that I am actively part of their project more that I am helping them with decision making on some aspects, however I think the general thing is there. I am working with them and being governed by them. So far it is not very developed, we are just talking about ideas at the moment but I think it could become something engaging.
From Mark Whiting at 12:32 AM 0 comments
Catagories Happenings
Monday, September 17, 2007
Mid Semester Further Review
A week after my Mid Semester presentation I was given formal feedback from my lecturer Malte. This went quite well and we talked through some of the issues of it all. Here are some of the things that were brought up.
- Clarify what is going on more at the beginning of the presentation next time.
- For whom and why and what - Basically he was wondering if I could demonstrate the answers to questions like these in my presentation. I think he though I was a little bit confused about whom and why.
- Become part of another team. Join another project that i can be part of. I think this is a great suggestion and I hope to be able to do it. Currently I am trying to get people in my community to host a project, even if it is just between the two of us but most people are pretty soft core in this regard.
- My lecturer things that I should have 3 components
- Set-up getting collaborators - Design 2.0
- Real collaboration - The competition work I am doing with Soumitri et al.
- Part of someone else's project - Non as of yet but hopefully one soon.
- He would like me to find ways to succinctly suggest my background and the project as it is.
- He also found my presentation too conversational. He suggests bring in some fundamental images at the start to allow people to fit in better. Perhaps a map of the project approach or something along these lines.
- He then suggested that a map like this is in some ways what could also be the final design outcome for the overall project
- He asks, Counter project and major project work together but how? Outline direct pros and cons and related materials. I think this also extends to the 3 types of collaboration outlined above.
From Mark Whiting at 12:13 PM 0 comments
Catagories Happenings, Interview, Other Information
Copyright Ideas
As a development from the talk given by Elliott Bledsoe the week before last at that workshop I have written um a few thought on the matter of open copyright.
- The person that puts something online should be responsible for its rights. This can take care of a lot of issues of allowance of information.
- New media should NOT have local copyright laws. The internet is global. New Media is global.
- Human readability in licensing is essential. Without this the problem will not actually change
- Licenses Stacking is pretty good. This means that people creating licenses can customize them quite a lot.
- Creative Commons being too structured and requiring too much Attribution. This is a major issue. CC is for dorks. There is no system to work around your own needs. This ether needs to be made more easy or absolutely impossible, like a blanket clause.
- Attribution is needed but it is ambiguous how this can happen well. In a lot of cases it is impossible to enforce and on some media it is to hard to do at all. This is a major problem, perhaps situations where attribution is not occurring could by default become commercial uses.
- Two Problems with people in this market.
- People do not implement copyright and do not care about it. These are most people who like doing something and care less about money. Passionate individuals who do not have a reliance on money.
- Those who do, do not do it nicely. This group are people who are involved in some industry and do not think enough about the users. People like Metallica and Prince for example but also many other media sources such as the New York Times.
- Look at for some notes on things of interest http://wiki.lessig.org/index.php/Main_Page
- Humanise Copyright (this might be the big issue) A huge problem with copyright now is not that it is that bad but just that it is not understood. There is nobody who really understands all the rulings in the Copyright act in the united states and this is quite problematic. This issue needs to be simplified more than anything else. So it is predictable and understandable, well known and respected.
From Mark Whiting at 11:49 AM 4 comments
Catagories Other Information
Trickle
So the whole design 2.0 community is moving pretty slowly. I am going to shift things back another week. Which is still fine because I have some extra time but it is a little annoying.
Today I have started posting more items in the design requirements section for project one. I think I will get to do more of that tonight and perhaps add some stuff to the similar section in project two. For the time being things are close to at a stand still but I think as the design aspects come in people might become a little more engaged.
Lastly, my time is being spent mostly on external things now. For instance looking into the success and failures of other systems. More on that later.
From Mark Whiting at 11:08 AM 0 comments
Catagories Happenings, Other Information
Sunday, September 16, 2007
Avanoo
Recently there have been major updates to the strange new online question tool, Avanoo. The updates include a rethinking of the whole model of the product and now it seems a bit more like a glorified Pownce with some extra stuff. In any case and whatever it is like, one of the biggest changes is that Avanoo now supports things a bit like collaborative projects. Not quite in the same way that I would like to but interestingly open none the less. It seems like the network topology would allow this sort of collaborative project doing to be very large scale very quickly and perhaps would play well with the concept of the design 2.0 system. For the next few weeks I am going to look at being part of this community and perhaps post a few projects that I am interested in to see what happens.
From Mark Whiting at 2:08 AM 0 comments
Catagories Happenings
Monday, September 10, 2007
Still/Open - Copyright
As I wrote yesterday, the workshop I attended last week included a number of areas of interest, including a talk on Creative Commons and alternative copyright initiatives by Elliott Bledsoe. This issue is obviously quite closely related to the work that is taking place within the second project of Design 2.0 however it is relevant to note that as of yet there have not been any serious mentions of Creative Commons on the project forum. I will summarize the goings on here and then post it on the forum.
From Mark Whiting at 3:06 PM 1 comments
Catagories Happenings, Interview
Sunday, September 09, 2007
Still/Open - Open Source Magazine
On Thursday and Friday last week I took part in an interesting workshop called Still/Open conducted by Anat. The underlying topic of the workshop was open source thinking however each of the four presenters covered vastly different materials. To my luck a few of the aspects of the event tie very closely into my work on this project. In particular, the first presentation, on open source magazines and zines, the third presentation, on creative commons and alternative copyright systems.
From Mark Whiting at 8:55 PM 0 comments
Catagories File, Happenings
Saturday, September 08, 2007
Mid Semester Presentation
On Tuesday this week I gave my mid-semester presentation. We had 10 minutes for presenting and 10 minutes discussion.
From Mark Whiting at 9:52 AM 0 comments
Catagories File, Happenings, Other Information
Sunday, September 02, 2007
The Free World and the Open World
I think, in the world of things and the world of work and play, there are a number of grate players, participants of the systems and providers of service. With all of these members, however, there is economy. Fundamentally speaking this is not a problem, economy is a great example of complex system design with flexibility to cater for emergent trends and the ability to deal on a global scale with mission critical issues. This is our world.
From Mark Whiting at 10:21 PM 0 comments
Catagories Fixing thinking, Other Information